Continued from Looking for a Knot - Thread
Very Nice!
A VersaTackle to me is like the tightening of a Trucker’s Hitch or Z-Rig; only with another loop eye to reeve bitters thru, allowing trailing the bitters thru both loops a number of times. This gives much more power; by giving more distance to pull for same work/ distance of drawing ends of systems closer together. The more turns taken on the moving load end, the more power output.
i like calling this mechanical advantage; becasue it is an inline strategy; more preserving non-inline/ perpendicular input forces on the line for being called leveraging. To me leveraging being more related to tourque/turn; so implicates also pulling at an angle to put turn force, not inline pull on target load.
i think in the 1st picture of the VersaTackle on that fine site; if rope can travel around both black dots; whether both are moving load points, or even if one is just a slippery anchor; there is more power output per effort input than in the 2nd example. In the 2nd example; 1 end of the system line must be fixed/anchored/ cannot travel. But, the more distance altered/traveled for the same work, gives more power. The first pictured system; offers altering distance at both ends of the pulls; so more distance traveled, gives more power.
Either system could get more power by 2Handing; which is really same thing that system 1 is doing for more power; recycling the equal and opposite force to work on the load, rather than terminate that force at anchor to not pull on the load. Also, pull from each system could be increased, by pulling ininle on bitters/ tail to tighten system; while other hand ‘sweats’ more purchase from each leg of pull with angular/leverage pulls. And/ or leveraging by locking off whole system and bending it as a whole. The system tightend is stiffer; so resists bending more, thus more leverage output.
More on 2 Handing; increasing force with inline and perpendicular to line pulls
i think these same patterns of forces, under the same loads, in this same rope materials; have the same mechanics inside the secret world of knots; as these rigs. Friction providing grip, but also degrading forces; while bends and curves alter distances it takes to accomplish a task; thereby manipulating forces. Only a straight line that doesn’t rub friction on anything, not altering force. But, knots have the least straight lines; so just preserve the frictions, bends and curves that have force altering mechanics; to make them work so many jobs.
Or, something like that! :o